• Metabolic Patience: Cotton

    Metabolic Patience is a discussion toolkit addressing the relations and impacts of the Global Material Flow in form of a public game. The ordinary rules of the Patience/Solitaire game are adapted and transformed, illustrating the story of differently emerging and influential material life-cycles. A specific focus on cotton is used as a simplifying lens to understand the global perspective of metabolism. In context of the public installation the audience collectively takes over the role of the global market force, creating a discussion platform where a critical view on the current situation can be discussed. Exhibited in De Ceuvel, Amsterdam together with Metabolic Amsterdam.
  • Welcome to the Free Zone

    Flight KL-234 touches down on the long, black strip of asphalt. Your destination is located a two hours flight from Internet City, 6 hours from another Aerotropolis. Sunflares and skyscrapers, an architecture imposed by import and export taxes, hidden global infrastructure. Welcome to the Free Zone.

    To enter the global marketplace, special economic zones (sez) are constructed which offer tax incentives to encourage businesses to set up in the zone. Less strict policies concerning taxation, customs, quotas and labour regulations attract businesses from all over the world. The Free Zone is an oasis for large scale multinational companies, directed by (inter)national (non)governmental players. The guide ‘Welcome to The Free Zone’ consists of eight different steps of setting up a Free Zone. Rather than a blueprint it deconstructs the different elements forming the Free Zone.

    More pictures coming soon
  • Identity Minor Quality Management Windesheim

    With 20.300 students, thousands of other study participants and more than 1.800 members of staff at sites in Zwolle and Almere, Windesheim is one of the biggest universities of applied sciences in the Netherlands. With their new Minor Quality Management they wanted a new approach to setting up a minor. The minor connects businesses, experts from the field and students in different formats: classes, lectures and projects in collaboration with companies focused on aspects of Quality Management. They asked me to work with them to provide a fresh and recognisable logo for the minor, as well as presentations and other objects to necessary to stand out as a new and fresh minor.
  • The Digital Aura – Thesis

    The Digital Aura New technologies provide opportunities to create identical reproductions of works of art. This started with photography and increased immensely with the emergence of the Internet. This thesis explores the value of art on the internet through the concept of Aura (the unique presence of a work in time, space and location) by Walter Benjamin, searching for a digital aura. The thesis is presented as a digital platform in which every word is linked to a video on Shutterstock, a stock video website. By clicking individual words the most relevant video will be shown, creating a unique narrative on its own.
  • Beijing Design Week – PTCD

    Public Toilet Cleaning Disco Beijings’ hutongs have disappeared and the remaining ones are rapidly transforming into areas of recreation and consumption according to western standards. Armed with mops, lasers and disco balls the mobile Public Toilet Cleaning Disco sets out to take a stand; with the help of locals, they will clean hutong toilets in the areas around Dashilar, turning them into public discos. By offering a playful alternative on the use of public space, the PTCD team aims to provoke debate about urban transformation and gentrification, and the role of the designer in these processes. PERFORMANCE, SEPTEMBER, 2014 BEIJING DESIGN WEEK
  • Exhibition Chaumont

    Participation of Écoles au Travail at Chaumont Festival Graphique 2014. Two exhibition spaces. We designed an installation / studio where people could produce work, and exhibit these works at the other space. The rooms reflected on each other by showing work that is yet to be finalised, seen as sketches on the wall of the studio space, but also showing sketches of projects that are already have their final form in the exhibition space.
  • Powers of 10

    Powers of 10 is project in which I was intrigued by the world from above. I was inspired by the video 'Powers of 10' by Charles and Ray Eames. I analysed the world by using Google Earth, indexing each kind of material that could be distinguished from above. Some parts of our country are forests, some parts are urbanised, some parts are just desert for miles on end. I made icons for each kind and created a map, each time from a different height. The nomenclature and icon changes as well with different heights.
  • Toward[s] an [new] Architecture

    work in progress

    In this project I recreated the book of Le Corbusier ‘Vers une Architecture’ using Internet sources. I found out there is a huge difference in the two translations of ‘Vers une Architecture’. The first edition, ‘Towards a new architecture’ is roughly translated, translating a more poetic translation. The original, Vers une Architecture is also very poetic. In the second edition, ‘Toward an Architecture’ the poetic component is left behind, translating a more precise edition. I find it fascinating how the same source material can result in completely different translations. I've visualised this by putting two different translations on the same spread, immediately showing what is different and what stays the same.
  • Retro News

    In this day and age there are templates for everything: business cards, sites, but also for photo editing. Apps like Instagram give you a preset of template filters to create your 'own' art-like photos. I focussed on this Template Culture and especially on social media like Instagram. Never before news became obsolete so fast. Because of the fast pace in which the information circulates on the internet, people are getting accustomed to up-to-date articles with less research and more fancy imagery. We prioritize the new over the old and seem less concerned with quality. On the other hand there is a huge retro trend in society. Combining news with Instagram filters and hashtags as headlines cuts down the information immensely. When put back in a traditional newspaper template it plays with the border between new and retro. International Retro News Tumblr
  • Recomposer

    Flowers gained a lot of symbolism throughout the ages. Every different flower in a still life has a different connotation, from love to jealousy. With recomposer I used a stick blender to create a new composition out of a bouquet of flowers. With the stick blender I blended the flowers until nothing was left of the original bouquet. However, it created something new. It was almost as it was an abstract painting of the flowers before. By blending the flowers and mixing them up in a new composition I also blended the symbolism attached to the flowers.    

    Video coming soon.
  • Expressions of Obama

    Expressions of Obama is a project in which I analysed Obama's expressions during the Third Presidential Debate: Obama vs. Romney. Obama uses his expression to support the message he is delivering, however sometimes he can not hide your real expression behind the expression he puts on. These expressions are micro-expressions, and these were the inspiration to start this project. I focussed on these expressions by watching the eyes, mouth and eyebrows of Obama, using Dr. Ekmans research on the topic. I divided his expressions in different categories such as anger, happiness, surprise, fear and contempt. In the publication I separated the portrait of Obama on one page and his expression on the other.
  • Interactive Painting

    Interactive Painting is a collaboration created in an extra course from Interaction Design at the ArtEZ Institute of Art. In this work we tried to recreate the experience of walking in an abandoned virtual city. By touching the canvas people could influence  the sound and video. By touching lightly you could hear computer generated sounds like water dropping on steel, and the video would start playing in slow-motion. When you touched the canvas with more force, the sounds would increase and the video would start to distort. We presented this work at Mediamatic Ignite 29 Amsterdam.  

    Collaboration: Wilmer Weeink
  • Tagged by the NSA

    This work shows the difference in tag words which are sensitive, based on a leaked list from the NSA. The NSA monitors these words online, and searching for these words without wrong intentions still can make you look like a criminal. We translated this into a room and used it as a metaphor to show ignorance. With the Aurasma app you can scan the objects in the room. When you scan the object, the 'NSA-danger' of the tagword is revealed as you can see in the movie here. It shows how just a room could be dangerous in the eyes of the NSA.

    Collaboration: Lisan Dierkx

    Watch: Tagged by the NSA  
  • Fahrenheit 451 Poster

    This project was inspired by the movie adaptation of the dystopian novel Fahrenheit 451 by Ray Bradbury (1952). The novel presents a future society where books are outlawed and the task of 'firemen' is to burn any books which are found. The book burning can be interpreted as getting rid of dissenting ideas. Meanwhile, society is bound to their 'flat screens', watching 24/7 tv channels made to be enjoyed and not to aspire critical ideas. In these posters the 'no signal' visual is shown. People are afraid of books, afraid of having no connection with their tv, afraid of critical thinking.
  • Decay in Detroit

    Detroit was the city of huge car manufacturers which created a lot of jobs. In the financial crisis the city went bankrupt, leaving thousands of people without a job. People went to find their luck somewhere else, leaving behind their homes. In this project Decay in Detroit the demise of the city is documented using Google Streetview. You can see a visual time line from just abandoned houses to houses which are left behind years ago. These houses are taken over by nature again, not accustomed to going years without maintenance. On one hand this shows the tragedy of people having to leave behind their house, their home. On the other hand it also resembles a positive image; the industrial town which expanded with no regards for nature is taken back within a few years.    
  • The Evolution of Type

    The Evolution of Type is a project in which the text 'The Evolution of Type' by Nick Shinn played an important role. In this text Shinn explores the differences between type now and before the digitalisation of type. This project is a redesign of his text. A pen plotter was used to write the typography on the inserted pages, exploring the relation between digital type and hand lettering.
  • Surviving Big Brother

    Surviving Big Brother is a project inspired by the Wikileaks releases. This project is a survival kit for a dystopia in which nobody can express their free thoughts anymore without being spied on. In this survival kit is a typeface which can not be read by computers. Also, I designed a code using the novels 1984 and Fahrenheit 451, iconic novels which announced a dystopian society. The design included an application for an iPhone in which you could enter the code, giving you coordinates where to pick up this survival kit.
  • Memory Game: Etikette

    Nowadays, there are a lot of products to choose from when you are shopping. Every product is screaming for your attention, using bright colours and marketing techniques. One of those marketing techniques is communicating positive traits of the product, highlighting authenticity, nostalgia and quality. This memory game, Etikette (Etiquette) focusses on these different techniques. The images on the card are from the packaging of different brands of the same product, showing a lot of similarity. For instance, cacao powder relies on nostalgic, old fashioned graphics. Another example is the packaging of rice. Rice is always shown on a spoon, to emphasise that the rice is not sticky, and therefore high quality.